Unit 6 Project: Educational Game
In this project, you’ll create a game that teaches either how computers work, or the history of computers, based off what you learned in this unit and self-research.
Unit 6 has two labs, one about how computers work and another about the history of computers. Now it’s time for you to create a game that can teach someone about one of these subjects.
Create a game (the design is up to you!) where the user is either asked computer history/hardware trivia questions, or interesting facts about computer history/hardware are presented as the game is played. The game cannot be just a quiz game like we did in U2L2. There must be some sort of sprite movement and either dexterity, accuracy, and/or problem-solving challenge apart from answering questions.
The requirements for this game will be to:
- Have creative and artistic value by having relevant sprite costumes involved in the project.
- From the various events or abstraction layers (pages) listed in the relevant unit, use at least 5.
- In addition, find and research two other events or hardware components that are not listed in the relevant lab.
Due halfway through the finals period (Monday 6/2 for Periods 1 and 2, 6/3 for Periods 3 and 4, and Wednesday 6/4 for Periods 5 and 6.) The second half of the finals period will be to showcase your projects and/or party time.